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| Created at | November 04, 2009 |
| Created by | Matti Delahay |
| Closed | April 20, 2010 |
| Shots given | 23 |
| Wreckupations | 3D Artist, Writer, Graphic Designer, Cinemato- and photographer, Concept / Storyboard Artist, Prop / Set Builder |
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Closing some tasks to make room for the coming 3D tasks, thanks again for everyone contributing to this task, we got loads of great ideas and resources!
The Nazi research task is a bit wide, so here's something more specific to get your ideas really flowing. The setting is the same: underground base on the Antarctica in 1947, two years after the end of WWII. Nazis researching some cool experimental weapons with variable success. Let's say they also tried to design and build simple combat robots. Probably nothing very high-tech or very agile, rather simple (remote controlled?) bots planned for durability, armour and heavy weaponry rather than finesse.
Bruno
February 28, 2010 19:55
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I imagined some kind of miniature "Haunebu III" disc, perhaps recycling small testing engines left around, using teleoperation. They would look like a small flying saucer, with an antenna on top, and a ventral turrent mount combining a german machinegun and a guncamera, constantly hovering 2 meters above the ground. The turret could be made of armored glass to show its internal workings, resembling a WW2 bomber turret. They would be slow, not because of the engine, but because of the telecommand system, still very rough and faulty.
The dozen or so prototypes would have been considered impractical and/or low priority because of their limited resources. Some time later, the officers would use them to inspect facilities and guards without leaving the officer's mess room. Their main weakness would be their antenna, or maybe the antennas around the base that transmit the commands. Nazi drones from WW2 also suffered from radio jammers, and the player could acquire a portable jammer.
Related links:
http://en.wikipedia.org/wiki/History_of_unmanned_aerial_vehicles
http://en.wikipedia.org/wiki/Radio_control
http://en.wikipedia.org/wiki/Teletank
http://en.wikipedia.org/wiki/Goliath_tracked_mine
http://en.wikipedia.org/wiki/Radio_jamming
http://en.wikipedia.org/wiki/Henschel_Hs_293
Bruno
March 08, 2010 20:50
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First is not actually a robot but a nazi "mecha" that looks like what it's expected from a semi-realistic robot for the game.
Second is a mecha model, from the following link: http://www.pilotenbunker.de/Modelle/Frost/kampfgeher/pz_kampfgeher.htm
The final two are from a real life robot called "Mobot", from 1960, with that look of "metallic monstrosity" seen in former posts. The third picture shows someone almost out of the image, but still useful to show how big the thing was.
Bruno
March 01, 2010 22:08
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"In addition to robo-tanks, we could also have the Nazis plan some kind of remote-controlled defense turrents (as well as some of those slow and impractical combat suits)."
Someone actually planned those in 1918. Here's the picture:
Extra: there's this cool anti-air german prototype tank, whose turret would be the model for the defenses:
Edit: found a newer idea of auto turrets, from 1944.
Bruno
February 28, 2010 20:49
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I forgot to mention that they could be called "foo fighters", and that the WW2 sightings of those could be related to a first drone research, that culminates on the ones for the game.
Carl L.
January 18, 2010 07:48
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Since most of them will probably be patrolling in or close to the base, I'd suggest that they be powered via cables as in Evangelion.
http://en.wikipedia.org/wiki/Neon_Genesis_Evangelion_glossary#Umbilical_cable
For operation farther away they would be equipped with NiCad (expensive), or lead-acid batteries. Over-charging causes leaking oxygen & hydrogen, so these could be explosive. Also they may not really react well in the frigid arctic weather.
A portable generator/cable could be supplied by some troops for extended outside operation.
I think it's important to limit any robot designs enough to make Operation Highjump more plausible. Even modern robots/exoskeletons are limited by energy requirements.
The XOS project from Sarcos is a prime example.
Angela R.
November 20, 2009 15:32
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...perhaps a suitable name for the armored troops?
(Coincidentally it is also the title of a song by the German band "And One" which I was just listening on Spotify, but I do not think the word itself could be possibly protected by copyright...?)
Angela R.
November 16, 2009 10:26
9 Thumb-ups
I just have to wonder whether some of the exoskeletons the nazis would develop would need to have a rather "knightly" look. Since we're talking of people that cared quite a lot for the looks of their uniforms. So whereas the most simple/common ones would have a functional design, I am expecting that any armor worn by an officer would have to look somewhat "stylish" in a refined way. Just my two cents. :)
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It's done Kris, thanks for the suggestion and approval!
Bruno, good idea, post that as a separate shot! :)
It could go in the general ideas task:
http://www.wreckamovie.com/tasks/show/790
Something ocurred to me. The idea of using a portable jammer to disrupt radio commands could be used to deal with autoturrets (although, being turrets, they probably would use wire guidance) and any other robots that appear in the game.
The jammer would consume its battery quickly, limiting its power. It could also be quite large and cumbersome, sacrificing space for other items.
Great idea. It is even possible that something similar really existed. These were called Schildkröte project and they were radio-controlled weapons designed for ramming enemy planes and disabling their engines.
They were often reported as 'foo fighters' by the US pilots and they are even mentioned in official US Army documents. You can consider them predecessors of Haunebu.
Bruno: Having the design around is certainly a possibility, thanks for the suggestion! :)
It IS a great idea. :)
A lab design could be very cool...
That's a pity, I imagined it as a way to check things outside while enjoying some coffee in the mess room, far away from the cold, with a loudspeaker to pass orders but no microphone, because soldiers aren't expected to reply, only salute.
Well, it could be a "Foo fighter Mk. II" design appearing on some lab.
It's a GREAT idea, but I think the game developers said they want to keep the UFO stuff hidden.
Also, the game takes place entirely inside the base so there isn't really anywhere to fly.
Still, maybe they could use this as a prop or as secret plans in a laboratory? They said they might do that with the jetpack idea that Angela posted.