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Nazi research & development

This task is closed
Created atNovember 04, 2009
Created byMatti Delahay
ClosedJune 21, 2011
Shots given56
Wreckupations3D Artist, Writer, Graphic Designer, Cinemato- and photographer, Concept / Storyboard Artist, Prop / Set Builder

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Kim Haataja Inflatable base
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Angela R. Nazi Jetpack!
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Angela R. Hyperborean/Atlantean colony and tech...
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Angela R. Human Resistance to Cold & Hibernation
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Angela R. Spacesuits & Space Technologies
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Christian Nommay At The Mountains Of Madness
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Nigel Horney military equipment
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Closing Note

Thanks for all the awesome research material here, this should give us plenty to work on.

I'll close this task now since it's been quiet for a while, but feel free to post in General Ideas task if you have more ideas on this topic.

Description

In the game we have a large underground Nazi base on the Antarctica in 1947, two years after the end of WWII. The purpose of the base is military research and development of various experimental weapons and crafts and even the paranormal.

What kind of Nazi technology would you like to see under development in the base? In addition to your own imagination, references to movies, books, games, actual history and conspiracy theories are welcome - we are planning on including a lot of references and easter eggs for the players to spot.


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Christian Nommay November 04, 2009 15:43 7 Thumb-ups
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At The Mountains Of Madness

H.P. Lovecraft's novella "At The Mountains Of Madness" is a very good inspiration about Nazis's experiments in Antartica. Mixing Lovecraft's work with Nazi is just the thing.
You can imagine the Ahnenerbe searching for the Necronomicon and the city of R'lyeh.

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Matti Delahay May 11, 2011 11:57 Flag

Aric: I very much agree, small references to Lovecraftian tales would fit the setting fine, but we shouldn't take it too far. The lab tube suggestion is nice, I'll have to keep it in mind.

HP Lovecraft hints are cool, and for the record, Lovecraft's material is by and large "public domain" now due to the copyrights expiring from being so old.

But, it's much healthier to simply make implications without direct references, except possibly incorporating one of Lovecraft's fictitious "ancient books of knowledge and mysticism."

In any case, I would say that the Iron Sky theme focuses more heavily on the scientific and historical than the metaphysical and esoteric spirit-powers that I suspect Lovecraft fans are hungering for.

Perhaps the discovery of some strange, ancient creature would be a fine part of sub-storyline, but I wouldn't feel comfortable with that creature becoming a core focus. Nothing wrong with a *primordial one* or some other thing that a Lovecraft-fan would recognize instantly in a lab tube, twitching and menacing, but all in all harmless despite its terrible potential. At most, the thing could simply be destroyed on accident or intentionally, making a big slimy mess in the lab. A fine source for genetic experiments that really don't affect the overall gameplay, but amuse the player for a bit and then move on to the next "sideshow circus act," right?

Matti Delahay November 23, 2009 10:49 Flag

This has been discussed in the comments of a couple of shots and I agree with this - I don't find it funny or immersive if the player finds himself saving the world from Abhoth when he thought he was fighting Nazis in a semi-realistic 1940s. :)

Of course we could implement them into a new alternate history like Neil Gaiman did in his wonderful A Study in Emerald http://en.wikipedia.org/wiki/A_Study_in_Emerald but I fear that wouldn't be the same gameworld anymore. :)

Jani Salomaa November 22, 2009 23:07 Flag

Hinting is cool. Making the hero battle tentacles or passing out constantly is not.

I love Lovecraft, and if you're going to do an adventure game, that's where i'd turn to. The oldie and goodie Shadow of the Comet is one of my non-Sierra or Lucasarts favorites.

(null) November 22, 2009 23:00 Flag

Jani, hinting at things is perhaps okay? As long as nothing is directly spoken about or shown?

Jani Salomaa November 22, 2009 22:47 Flag

I agree Lovecraft should be referred to, but do not screw up and bring the ancients to the game. The 'creatures from beyond' -approach instantly kills any inmersion that a semieralistic setting can have.

Fighting nazis with some space tech is plenty enough. Don't mess it up with aliens or creatures that don't belong in the Iron Sky movie's world..

See Indiana Jones - as long as he fights nazis, it's cool. When you get space aliens, it falls apart like a house of cards.. The religious overnatural things fit in the movie's world, aliens do not.

Christian Nommay November 22, 2009 21:42 Flag

Mixing Cthulhu stuffs with Hyperborean/Atlantean stuffs will work perfectly. Specially when you know that Lovecraft was inspired by all kind of ancient legends and lore (including Hyperborean legends) to create his Great Old Ones mythology.

About "At the Mountains Of Madness" there's really freaky stuffs to use.
Exemple: scientists nazis could discover ancient life forms in ice caves (the Mi-go) and their weird technology like brain-cylinders.
http://en.wikipedia.org/wiki/Mi-go

Eric Vogel November 21, 2009 17:07 Flag

Thirding this! It also ties in with the other shot about Hyperborean/Atlantean stuff.

Matti Delahay November 05, 2009 09:49 Flag

I agree completely, Lovecraft will most definitely be referred to.

(null) November 04, 2009 17:26 Flag

Lovecraft and the Nazis' superstitions sound like a very good match.

Jin-roh_thumb
Carl L. April 02, 2011 07:16 4 Thumb-ups
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Venturi Ice Tubes

There are several tunnels all over Antarctica.

Possibly formed like lava-tubes or whatever.

Maybe some scientists tried to use some for energy creation.

http://www.faqs.org/patents/app/20080303287

"The venturi effect is a special case of Bernoulli's principle. When air is made to flow through a smoothly varying constriction in a tube or pipe it is subject to an increase in velocity and a reduction in pressure in order to satisfy the conservation of energy rule. The air gains kinetic energy as it enters the constriction which is supplied by a pressure gradient force from behind. The pressure gradient reduces the pressure in the constriction, in reaction to the acceleration."

With a tube of sufficient size/length, a small breath at the large end can be amplified to become a tornado at the small end.

Hook up a turbine there, and we've got ourselves some energy.

Pros
-uses existing ice tubes
-hidden (natural features)
-doubles as fresh-air supply

Cons
-snowdrifts, debris, etc clogs
-jams turbines
-very cold air
-need to either be unnaturally straight
or (better) Fibonacci-Spiral

So only 1 or 2 test Venturi Ice Tubes may exist, along with the designs.

These tubes (small end) could be encountered in the base, maybe even visited (retrieve broken turbine parts?), they might prove hazardous at times (blow you away) and their ends might have been capped because of this. (Opportunity to sabotage! :P)

Just an idea...

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Matti Delahay April 07, 2011 07:29 Flag

Very very nice indeed! Wouldn't have thought of this myself, thanks for the post!

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Kazimir S. February 21, 2011 01:25 4 Thumb-ups
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Flying/Hovering vehicles or tanks...

Seeing as there are flying sausers and all that stuff, how about some prototypes of flying or hovering vehicles/tanks. It would have made tanks like the P.1500 monster, P.1000 Ratte, and Maus more mobile ( would not get bogged down due to their grate weight ) and it would sort of fit in with the flying sausers, perhaps they tested out their propultion systems on such vehicles?

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Matti Delahay April 07, 2011 07:23 Flag

Very valid idea!

We'll have some tech labs in the base and they'll definitely have equipment for testing propulsion anyway, it'd be likely that they'd have prototypes at least of hover vehicles.

Carl L. February 21, 2011 09:09 Flag

Good idea!

Though the Flugscheibe's theoretical history can be traced back to wing-design and early helicopters, once anti-g was discovered they would have packed anything they can on their craft.

Seeing how they were logistically hurting in the late 40's, they would have probably tried converting existing tanks.

However they might have encountered stability issues, and decided to instead strip down those old technologies and re-adapt them to the disc-design.

There should at least be some technical notes on this, along with some salvaged hulls, and at most an experimental anti-g tank.

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Phil Rogers December 04, 2010 19:29 2 Thumb-ups
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some ideas

Ice Ship

Sunmarine Aircraft Carriers

Sound Tank

v3

self destruct nuclear

jet engines

rockets

railgun (anti gravity powered)

superguns

fligerfaust

whirlwind

ew uboats

linse (remote controll eboat)

helicopters

ambinous vechile

z3

APC

ampthibious tank

maus

remote controled tank charge

space mirror

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Matti Delahay April 07, 2011 07:10 Flag

Looks like a good list to me, I'll check each of those that were unfamiliar to me asap. :)

Jin-roh_thumb
Carl L. October 25, 2010 08:35 4 Thumb-ups
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High-Voltage Disaggregator (of Doom?)

http://www.lucidscience.com/gal-rock%20disaggregator-1.aspx

QUOTE
A Marx Generator is a type of electrical circuit invented by Erwin Otto Marx in 1924, and is really a fancy capacitor charging system that allows banks of high voltage capacitors to charge in parallel and then release their full energy in series. This creative charging system allows the release of a very intense 5-10 nanosecond pulse of extremely high voltage, which in this project is used to fracture grain boundaries in a specially developed delivery vessel.
/QUOTE

-So, old enough that they could have gotten their filthy frozen hands on this tech!

I wonder what it did to the fruit he tested it on, he posted no pics :(

They might have an industrial version of this fracturing rocks at some factory, or even attempted to weaponize it...

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Matti Delahay April 07, 2011 07:03 Flag

Looks good, I'll put it up at our reference materials. :)

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Mads Kirkerud September 04, 2010 22:41 3 Thumb-ups
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Nazi research

Well some kind super nazis, they been experimenting with people since the cold war ended. They discovered a secret material that makes the super nazis feel no pain, no guilt and they are able to jump 50 m up in the air and are a expert on sneaking and assassinate.

Main goal is to take back the power, and make a super army.
But they hasn't enough super soldiers to take over the world so they make nazi robots.
They experiment with animals and end up with this.

Nazi_robot_from_hellboy_thumb
Blitzkrieg_thumb

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Matti Delahay April 07, 2011 06:50 Flag

Thanks for the suggestion!

The Nazis will have both a super soldier program and a robotics program, though both will be in fairly early stages of development so they won't yet have anything too sophisticated.

Also, nice idea Carl!

Carl L. April 02, 2011 07:32 Flag

Could these be the 'Polar People' that the SAS Officer mentions in his report?

http://www.abovetopsecret.com/forum/thread362367/pg1

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Jeffrey Boggio August 23, 2010 21:51 5 Thumb-ups
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Anabolic steroid Superman Program

Use of steroids to counteract the atrophic effects of prolonged exposure to weightlessness as well as attempting to build a super-soldier. Some monstrous results of early failed experiments could be locked in a dungeon area for further study and possible escape. Steroids could also be used as a health or power up for the player.

Could also incorporate the Lebensborn the SS breeding program. Might play well into building a colony on the moon.

http://en.wikipedia.org/wiki/Lebensborn

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Matti Delahay April 07, 2011 06:33 Flag

They will have a super soldier program running in the Antarctic base, so this is a very valid idea.

Mentioning Lebensborn might be too touchy as the others pointed out, but we will have some records in the base (some sensitive data may already be destroyed) about some atrocities undertaken in the base years before the beginning of the game.

(null) August 30, 2010 13:06 Flag

What might tie in with the setting would be experiments to make soldiers more resistant to cold.

(But, as always, we have to remember this is a VERY sensitive area because the real Nazis really did do such experiments in various camps. Anything in the game about this topic would have to distance itself clearly from those real experiments.)

Angela R. August 26, 2010 16:46 Flag

The Lebensborn reference may be a bit touchy, but brainless muscle-monsters being locked away for further study (is that Dr. Engel's laughter I hear in the background?) sound like an unending source of experimental fun! ^^'

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Harald Weber August 22, 2010 06:25 5 Thumb-ups
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Mjolnir

In a laboratory, the scout discovers a very accurate globe detailing the tectonic plate structures of the Earth.
A drawing board shows details of a machine much like a mechanic hammer to drive fence posts into the ground; a human silhoette makes in clear that this thing would be huge. The word "Mjolnir" is written on the sketch.
When the scout explores the lab, he can find papers that explain Projekt Mjolnir. It covers the generation of seismic tremors that add up at the targeted location and destroy it in an earthquake - or a tsunami, if it's a port.

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Matti Delahay April 07, 2011 06:23 Flag

I agree with Angela and Kris, this is very nice idea and should be fairly easy to do as well!

Angela R. August 26, 2010 16:36 Flag

Lovely reference to Norse mythology, which of course would be very dear to the nazis!

(null) August 23, 2010 19:23 Flag

Sounds very interesting, and it taps into the conspiracy theories surrounding recent tsunamis and earthquakes.

Jin-roh_thumb
Carl L. August 20, 2010 17:56 3 Thumb-ups

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Carl L. April 02, 2011 06:30 Flag

@Matti: What about a control scheme like in Canabalt?

http://www.canabalt.com

-Similar scheme as in DKC1 (SNES) mine level.

The vehicle follows a predetermined route, but the player has to react (avoid obstacles, brake, and maybe shoot).

Then again, this could probably accomplished better with mine-carts or a bobsled.

(null) August 30, 2010 12:59 Flag

Matti, just a story idea off the top of my head: maybe the character thinks they can make an easy getaway from the base with the snowmobile, but an unavoidable event means they just crash it into a wall after a couple of metres.

Sort of a comedy moment, if you see what I mean... The glimmer of hope, the cool-looking prototype, followed by the unexpectedly poor but non-deadly outcome.)

Matti Delahay August 27, 2010 08:13 Flag

Really awesome designs, we'll try to have some blueprints at least in the labs.

Carl: That'd be cool, but we wouldn't have time to make a well-balanced "race" sequence - we'd have to get the vehicle controls and handling right or it'd be awful to play, and that would be too much work I fear. :/

Angela R. August 26, 2010 17:06 Flag

Indeed! There's always room for schematics in those engineers' laboratories!

As to a prototype in a collapsed ice-tunnel... that makes me think of Indiana Jones and the Fates of Atlantis, when Indy drove the excavator machine in the ring around the city. 8P

Carl L. August 22, 2010 10:12 Flag

Well then, how about a partially constructed prototype, schematics, or a dramatic chase through a collapsing ice-tunnel ;)

Markus Koskivirta August 20, 2010 19:07 Flag

That first one would be made of win and awesome. Too bad there aren't any outside sequences =/

Jin-roh_thumb
Carl L. December 11, 2009 20:36 4 Thumb-ups
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Possibly the biggest ship in the world! (allied research)

http://www.darkroastedblend.com/2007/12/giant-iceberg-aircraft-carrier.html

The 2,000-foot long monster "iceberg-ship" - displacement: two million tons!

"These iceberg battleship/aircraft carriers would have been the stuff of nightmares: massive white slabs of steaming ice, churning through the sea, a flurry of aircraft and support ships darting around their bulk. The Germans, my guess, would quake in fear more from the audacity and insanity of their concept than any weapons they could carry."

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Phil Rogers November 27, 2010 11:44 Flag

can't the nazi's have one of these, plant a dora gun inside and it silently moves to a bombing location, maybe aimed by a 1940's z3 computer

Matti Delahay December 15, 2009 09:14 Flag

Nice. :D

(null) December 11, 2009 22:11 Flag

When you look at the images in the article it actually seems plausible!

Gert-Jan Van de Voorde December 11, 2009 21:44 Flag

Wow, that's one big ship