| Created at | August 20, 2008 |
| Created by | Matti-Pekka Ritvola |
| Deadline | Not set |
| Shots given | 5 |
| Wreckupations | Lighting |
| Reference media |
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The Gotham: Two of a Kind -team is looking for your ideas and comments. Join and show your support for Gotham: Two of a Kind. Visual direction
DescriptionWhat direction should the production take? Original comic is in new-style batman animated series. If production will be live-action, that obviously can not be used as such. Feel free to also comment on the general idea of the production and shout out thoughts regarding the theme. Seek out the original if you are interested, it has been released atleast in the Batman: Black&White comic collection. Visual style in the comic is very classic film-noir and its quite brutal in a batman scale. Blood and even a short sex scene is shown. Visual style in an animated or a film version should be true to the original but be a touch more realistic i think. Attachements include Bruce Timm version of Two-Face and one femme fatale, could not find the exact one featured in the comic at this time.
Shotsmany diferent ways to gomany ways would work here
cartoony (like said in previous comments like a scanner darkly (which wasa terrible movie but had a good style)) film noir (just ore regular black and white like) gritty (like film noir but not as...black and white)
Great Story.
I really enjoyed the Bruce Timm piece.
Apologies for the long winded comment, but I really enjoyed the comic. How is it that the Bat would miss Madeline's clumsy acts of wanton aggression?
CommentsThis shot doesn't have comments. Strong graphic animationWhat I really feel is missing, and could be achieved, is a strong graphic animation style with possibly live action as the basis of movements - like in Sin City & Spirit, but maybe more "live" and "rough". CommentsI would agree. A still camera or camera array designed to catch identity and intention but too slow to catch action would sufficiently present a noir. Grain might interfere in identifying the specifics of action, leaving action more mysterious than the prologues and epilogues of it. Something happens and the viewer is pretty damn sure they know what it is but the filmmaker can not produce evidence. I can attest at least in New York city that there are well documented cases of security cameras with blurry or impaired vision, documenting violence rather than deterring it. Exactly that would be very very cool! Like an animated version of the visual style seen in Max Payne comic sequences? e.g.
Scanner DarklyUnfortunately Timo influenced my ideas already. But the style and means in Scanner Darkly (2006) movie (http://www.imdb.com/title/tt0405296/) could be used here. Without knowing the story line the concept sounds like it could use stronger colors and contrast to support the duality. CommentsHaven't seen that one, but it really looks cool. I need to dig up the movie from somewhere and watch it. personally i think the rotoscoping animation has been way overdone lately, but the french sci-fi-neo-noir flick Renaissance used this in a great way. Bizarre worldLooking at the femme fatale picture made me think of graphics artist Serge Clerc and after some digging I found again also Ever Meulen and Joost Swarte. They all have this nice graphical and bizarre style of drawing. But because the one of themes in the movie is insanity the world could reflect also the state of mind. Especially these two images by Ever MeuIen I scanned gives some insight what the insanity of the movie world could be. The coloring is ofcourse something which should support this imagery. CommentsYes there is a fine line where things are over done. Nice :D this reminds me of Geoff Darrow's Hard Boiled series with ultra-details. (http://www.leahfaust.com/fausthaus_blog/miller_darrow1.jpg) Honoring the original work, would still prefer a more simple approach. Could be quite chaotic when used in collaboration with live-action :D |
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