Excellent read on the PLSS. My thoughts are to create two types of space suits.
1. Gas-Based: These are not much different than today's space suits, where the pressure is maintained by a mix of gas, and a more-streamlined-but-still-kinda-bulky PLSS on the back. The helmet is bulb-ish. These are "economy" models, suited for common laborers, and don't require special fitting.
2. Elastic-Based: These are the special fitted space suits for elites such as special forces, high-ranking officials, etc. The idea is to maintain variable elasticity using piezoelectric technology, where thousands of small piezoelectric transducers are arranged within the belt, ankles, and wrist modules, and areas of the upper torso, pulling on cords that are weaved through a web of material, thereby applying the necessary pressure to survive in space. The only gas-based area is the helmet, where pressure is sustained though a mix of oxygen and helium, or whatever The PLSS is much more streamlined than the Gas-Based models, and an arm navigation/control unit is attached to the left or right arm with. Gloves are tactile, and the overall suit is form-fitting. The Elastic space suit automatically adjusts the pressure using electricity, and therefore requires a larger energy module than the gas-based suit.
There are two kinds of Elastic-Based suits: Civilian and Military. Civilian has light armoring to sustain minor damages, and has only a barebones emergency pressurization system. Military has a dense armor coating in the form of a flexible piezoelectric alloy that activates and hardens in localized areas when an impact is made. Underneath is a more reliable emergency pressurization system.
All of these suits address the thermal problem by having a layer of insulation where the inside has a web of thermal fiber that converts electricity to heat. As for venting/protecting heat, perhaps the other fibers in the insulation can draw heat out of the inside layer. The insulation I suppose can also protect against radiation to a certain degree, or another layer can be introduced. I'm sure by the 22nd century, nuclear advances in technology would also include advances in dealing with radiation, and that tech would influence its design.
Basically, the elastic model is based on micro-fiber technology.
Anyways, that's all conceptual textual mumbo-jumbo. Ideas and suggestions? I'll be tackling these two suits soon, make some concepts, and start on the models, assuming the designs are feasible for the future.
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Tony,
Thanks. I was wondering what exactly would happen to the body if a tear happened in an elastic suit while in vacuum. I'd think an "emergency repair" solution for small-to-medium holes in an elastic suit would be to spray a rubber/elastic foam compound covering the hole, and it only adheres to the suit materials (and not the skin or other material), and then during its setting process it contracts, helping maintain pressure until the person can get help. Naturally the foam would also protect against radiation...
I wouldn't mind making the CGI version of whatever suits are designed.
Also, once the suits are made we will need CGI versions of them anyway, for placement in the base etc.
Hey Raxx
Great ideas on the suits, really well thought out and appreciated by all. The task being worked on notwithstanding, I like the idea of the piezo suit as well, mainly because frankly it would be a much easier prop to make convincingly, based on a wetsuit. The problem with the traditional bulky pressurised suit is that it never looks quite right when the environment isn't actually a vacuum, and the action is filmed on a stage (unless the budget gets a huge injection!). A few years back I saw a prototype design demonstrated that was purely elastic, without the whiz bang electronics, and although it would have been uncomfortably tight indoors it was designed purely for vacuum use. The freedom of movement was far better than any pressurised suit can be, and if any part is torn you'll get a nasty hickey, which although unpleasant is definitely preferrable to sudden, violent decompression. I can't help thinking that space suits of the future will look this way.
Anyway, as has been specified there are a number of different suits required, from cheap and nasty to $$$ corporate so there'll no doubt be room for some variation.
@Aric:
I going to meet the costume designer (he´s currently out of town) on the 26th of April and go from there...
Hm, ok. I guess I misinterpreted the email, or something. I think I'm only just getting into the communications loop here ;)
Raxx, great to see you jumping onboard!
Alexander has a costume fella working on suit designs in some capacity, which has sort of put our work in that department on hold.
Alexander: How is the costume space suit work coming? Anything to see?
Oh, and for the purpose of this production, Jenna's would be elastic-based, Caprenters would have a fancier/different style of elastic-based, and Giyomes would have the gas-based.
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