| Created at | June 22, 2011 |
| Created by | Matti Delahay |
| Closed | July 11, 2011 |
| Shots given | 1 |
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| Jonathan Eyre | Sink |
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The Iron Sky: Operation Highjump -team is looking for your ideas and comments. Join and show your support for Iron Sky: Operation Highjump. 3D: Metal sink and faucetsThis task is closed
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Closing NoteThe model v1 was delivered, thanks Jonathan! DescriptionFor this task we need a model of a Metal sink with two faucets (hot and cold). (reserved for Jonathan Eyre) Something to this effect, for example:
Post a shot if you want to work on this and I'll reserve the task for you. For our recently updated 3D policies, see: http://www.wreckamovie.com/tasks/show/2178 This task is closed. ShotsSinkHad a go at the taps. It is basically modeled now. Consists of 888 vertices and 544 faces. It is uploaded so just need advice on the basic shape of it, is the vert count too much for what it is worth? How often will it be replicated in the game? |
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Great, got the file!
Ive emailed you the .blend file. No worries, glad to be of help as i have done bits before i know roughly what the game requires. :D
Looks fine now, you can e-mail me the file. Thanks again for your help!
Renders re-uploaded for more feedback, otherwise ill email Matti the .blend file.
http://etanaisen.net/sinkwf2.jpg you seem to have a bit too many loops at the end of the faucet. This model will never be seen up close so those loops are not necessary. Also, I wonder what are those wires at the position of question mark at the picture? Handles could be a bit bigger.
Sink is nicely done and no further improvements are necessary.
Wires uploaded, the base is 60 verts but mirrored so will be 80 when applied (there is 20 along the mirror seam.
How close will the camera be? As ive added detail incase there was a cut-scene involving the basin.
Looks nice, but the face count seems a bit high. Can you attach a wireframe shot so I can see the wires and give you feedback on how we want it.