| Created at | February 16, 2009 |
| Created by | Gula-Mons |
| Deadline | Not set |
| Shots given | 2 |
| Reference media |
Thumbs ranking
| Well, it depends... |
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2/66% | |
| Charles Anderson | 44 Gallon Drums are Pretty Gritty |
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1/33% |
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The Future Babylon Chronicles -team is looking for your ideas and comments. Join and show your support for Future Babylon Chronicles. Cloning Chamber
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DescriptionWe are currently designing a digital 3D environment for a scene in a "Cloning Chamber". We want the chamber to be gigantic, but it should look, like it was set up in an industrial basement. Everything should have a dirty, gritty and industrial feeling to it.
We are looking for ideas for the breeding pods, textures, items or machines in this set. Feel free to brainstorm, The Gula-Team
Shots44 Gallon Drums are Pretty GrittyTwo 44 galon drums joined with a thick flanged connection. The top drum has a view port, either round or ovoid, internally lit, maybe strobing. Instrument panel + flashing lights. A clawed crane arm periodically moves containers around, quickly. Similar to a computer tape library. Slow to pick up then fast movement, followed by a slow movement. The thick flange mentioned earlier could facilitate a locking mechanism. Surface rust, corrosion and steam are necessary elements. The occasionsal broken pod could reveal dessicated corpses, or rotting living clones writhing in agony.
February 16, 2009 16:23
2 Thumb-ups
Well, it depends...I think it could a sort of 2D/3D interaction rather than a totally 3D environment, but apart of that I think you could design something like the "factory" for human blood as seen in "Blade 2"... Just for the starting... A pile of bodies perfectly alligned horizontally and vertically which grows into artificial preeding pods, very "fetal"...
The stairway or bridge could be mobile, and being able to reach each breeding pods for checking. Simone CommentsUhmmm... Yes, it might work... A range of scaffoldings which might give the idea of a "supermarket" for genetic experiments. I think the main problem is to plan wisely the shooting, to save time and effort.
Simone
I like the idea of the moving bridge.
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