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The Iron Sky: Operation Highjump -team is looking for your ideas and comments. Join and show your support for Iron Sky: Operation Highjump. Free choice vs. FateWhile having a game let you take part in an epic adventure is great. Writting your own adventure is often so much better. While I'm not saying go 100% open sandbox. Multiple story paths, and endings is something that helps the entertainment and replayability of a game. |
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That's completely understandable, besides personally I find too much freedom can be a bad thing unless there's no real plot. For example I really didn't get into Oblivion, but I love Minecraft.
That's exactly what we're going to do - it'd be hard to do a really good sandbox without a huge budget, but we can certainly do a lot of branches for the main storyline along with the usual optional side missions.
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