We started out using a different engine, but soon switched to Unity, which serves our needs better. (http://unity3d.com/)
Inhouse we're naturally using Unity Pro, but we've got plans on letting people help us using Unity Free - I'll be posting a longer status update on that in the future.
Thanks for the offer! We've got plans to let community members help us with scripting too, your skills would no doubt be useful. :)
The problems that have to be circumvented are the usual - we're using an engine for which we have a limited amount of developer licenses, so we can't give out all of the tools we use in-house.
We've got ideas though, if things go well they'll be published within two months.
Henrik: It would and we'd gladly offer you the chance, but it still remains to be seen what kind of modding tools we have time and resources to implement.
We're already working on some tools and resources that will be provided to help the community participate (they will be announced during this summer), but beyond that it's still on the drawing table.
Glad to know there is still interest in the tools though. :)
I would say OS is unlikely. Modding tools remain a possibility, but whether or not we have time to implement those without other areas of the game suffering must be considered carefully.
It's probably not gonna be OS, and I doubt that it'll be easy to release a modding tool. It depends so much on the platform you're gonna use for the game.
A mod community is always nice, but if it takes too much time to create, it's not necessary.
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True enough, it's a bit pricey. :/
Thankfully Unity Free should be fine for community members creating content for the game.
:-)
Yup.. Found it.. It's a bit more than I would like to spend right now :-(
Hoping I will be able to use the Unity Free soon on the project,. :-)
That's good, then you already have a headstart. :D
Unity Pro is 1500$ / 1100€ per license.
( https://store.unity3d.com/shop/ )
Ok.. Been playing around with the Unity Free :D
How much is the Pro?
We started out using a different engine, but soon switched to Unity, which serves our needs better. (http://unity3d.com/)
Inhouse we're naturally using Unity Pro, but we've got plans on letting people help us using Unity Free - I'll be posting a longer status update on that in the future.
Which engine are you using?
Thanks for the offer! We've got plans to let community members help us with scripting too, your skills would no doubt be useful. :)
The problems that have to be circumvented are the usual - we're using an engine for which we have a limited amount of developer licenses, so we can't give out all of the tools we use in-house.
We've got ideas though, if things go well they'll be published within two months.
Hey Matti, let me know if I can contribute. Have a Bachelor in Science and do C++ / C# with a bit of DirectX on top :-)
Henrik: It would and we'd gladly offer you the chance, but it still remains to be seen what kind of modding tools we have time and resources to implement.
We're already working on some tools and resources that will be provided to help the community participate (they will be announced during this summer), but beyond that it's still on the drawing table.
Glad to know there is still interest in the tools though. :)
Could, though, be fun to be able to play around with e.g. the AI ( one of my interests ) - ok, I'm a geek!
I would say OS is unlikely. Modding tools remain a possibility, but whether or not we have time to implement those without other areas of the game suffering must be considered carefully.
I don't know what their plans are, but I would guess that the developers won't own the source code.
The code would probably belong to whoever is paying for the game's development, and it would be their decision whether to go open or not.
I agree with Markus. Plus the Console Version of this game won't have the freedom to Mod like the PC does.
It's probably not gonna be OS, and I doubt that it'll be easy to release a modding tool. It depends so much on the platform you're gonna use for the game.
A mod community is always nice, but if it takes too much time to create, it's not necessary.
At least allow easy MOD making. MOD:s really extend the games / 3D engines lifespan.
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