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The AION -team is looking for your ideas and comments. Join and show your support for AION. Just some thoughts on Spaceship Designs in FilmsI did some research on spaceship designs in films and I got a few ideas that I wanted to share:-) When people design spaceships and shuttles for films nowadays, they usually follow a similar pattern. It is basically more about recreating the spaceships and the mood from other films that we love, rather than to find new ways to tell a story. For AION, I always wanted to use the spaceship as an homage to other movies, but there is also the danger of making it too clichéd. The last hours, I have looked through actual NASA footage and what came to my mind was that we could probably achieve the mood of the film with a more current, more scientific and sterile look, something that doesn't look like something from ALIEN or STAR WARS, but gives it a new direction...These places are often sterile, laboratory-like, tiny rooms, packed with things - always giving a new depth to what intimacy means. They also don't have to been darkly lit, necessarily, but could be bright and still intimidating. What if we make the sets as tiny as possible, but extend the workspace into the height of the room? What if the actors could hardly move? wouldn't make it the whole experience more exciting, rather than using the ship like an old-school terror castle? |
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Samuli, I just read your reply. Good to hear your thoughts!
I was reading throught this after long time and now i get what Anil means in his "sterile, white" bit. And yes, there is actually a very good idea. Also it would be very "production" efective in a sense, i believe.
I am quating this bit ->
*What if we make the sets as tiny as possible, but extend the workspace into the height of the room? What if the actors could hardly move? wouldn't make it the whole experience more excitin*
Took me sometime to realise what Anil might be after here.
I like what you wrote David. It's so easy to have open symmetric spaces, but finding a new p.o.v and camera style is what we need!
Keeping the camera inside the set, without removable walls, I think could give disturbing camera angles that might work well with the story.
Consider David Lynch, who seems to have a preference to place the camera so that the geometry of the rooms are never level. He often puts the corner of the room nearer the center of the scenes focus and shoots from low angles.
Well there might be something to this "thin but tall" .. reminds me of one particular scene from Alien 3. Heh. I'll finish this new sketch at somepoint (about the hatch) and test out some of these ideas in there (thin but tall)
Samuli, give me your ideas first. don't change anything now, I want to see what you were working on. And it doesn't matter how bright or dark it is, that seems secondary. I'm more excited about the actual design and like your stuff so far! What do you think? I'm just trying to give new impulses rather than confusing everyone with new directions ;-)
So you want to after all go away from the dark-dirty to bright-but-menacing ? (just in case i get myself to sketch out something, i'd like to know)
david, we will definitely try to work with removable walls. I'd like to give the film a more current stylistic direction, maybe it will feel more like a documentary... who knows?
The narrow corridors and rooms could be very claustrophobice and therefor add to the atmosphere of the film. However, by creating the ship like that, it will bring some serious troubles to the actual filming process, as there will be no space for Tripods, Dollys etc.
It depends on how you want to shoot the film, but I think if you don´t want to give the impression that the camera is "in the set" with the characters, you should definetely consider building removeable walls (in case that wasn´t the plan in the first place).
just wanted to extend the discussion. take it as an inspiration/idea to think out of the box.
Well that would definedly change the designs what have been done so far. I suppose it works that way too. Thin but tall.
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