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The Iron Sky: Operation Highjump -team is looking for your ideas and comments. Join and show your support for Iron Sky: Operation Highjump. The PC witnesses an experiment...Here something more suited to this task: The PC sneaks to an open door.
-This may be an opportunity to sneak past further, and complete some important mission. Or the PC can stay and watch the unfolding events, and risk detection. Maybe there is a countdown timer, and the PC has to hurry... A Nazi scientist and a Technician are in the room, a lab, testing an anti-gravity device.
The torus is made of a semi-translucent material, wrapped tightly in wire coils. As it spins up you can see some sort of liquid metal coat the inner surface, start glowing sickly-purple, and after accelerating -turn to plasma.
(all spoken in strained voices, as if constipated) Tech: "Ist ja unglaublich, sieh dir das an!" Scientist (fidgeting with his monocle): "Die Gegenkraft steigt weiter... Jetzt beträgt sie schon sieben- nein acht tausend. Wahnsinn!" Guard (in an astonished tone): "Gaaah!" Tech: "Was zeigt die Anzeige für einen Kraftpegel?" Scientist (looks amazed. Then while removing, and crushing the monocle with one of his hands, yells): "ES IST ÜBER NEUN TAAAAUSEND!!!" Tech: "WAS?! Neun Tausend?! Das ist unmöglich! Das KANN nicht sein!" At this point the plasma in the torus gets some funky colors, the coils spark, several vacuum-bulbs implode, and the Tech rushes over to the relays to shut it off. The Scientist rushes to the electro-mechanical computer, to seperate it from the circuit, and drops the crushed monocle.
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Ok A... :)
Kris, I will message you privately since this is getting a bit too far off topic. ;)
"OMG... Kriiiis? Got some spare time on your schedule...? ;)"
Erm... I haven't seen Untergang. I'd like to though...
"I'm waiting for someone to do a Der Untergang Hitler meme thingie on Iron Sky..."
OMG... Kriiiis? Got some spare time on your schedule...? ;)
I'm waiting for someone to do a Der Untergang Hitler meme thingie on Iron Sky... Hitler in the bunker finds out the Nazi UFO fleet has left for the moon without taking him along...
As far as references go, then yeah going with older ones (5+ years old maybe?) is the best because we know they have lasted this long so they are durable.
An excellent analysis from our beloved Community Manager(tm)
For what it is worth, I personally agree with Matti on all points. And I am very happy to see he'd take the time to write such an extended explanation to his opinions/motivations. Gives me once more a lot of confidence that the right person was chosen to be at the lead of this project on WAM.
As for the use of memes among other references, looks like I got a bit carried away on this comment, skip to the end for a summary if you're not enthusiastic about the topic:
What works in one medium is not guaranteed to work in others, but this doesn't mean it can't. It's a bit of nitpicking, yes, but couldn't resist making the correction since I'm a big fan of intertextuality in fiction (including games) as well as other cross-genre/multimodal works such as pervasive games (see for example Studio P and their fabulous Truth about Marika).
True enough, memes are a difficult material to work on because of their short lifespans and obscure (pragmatic) functions. An average meme becomes old and stale (for the original audience) in a couple of days because of rapid overuse. However, those memes that do break into general (Internet) public (especially many those that originated from popular culture references) do not stop spreading since although the original audience is already dead bored with them, there are always new people to rediscover and redistribute them. Some of these memes eventually get integrated in netspeak, some make it into Internet phenomena that "surely everyone has heard of". Since it's practically impossible to include a fresh meme in the game (publication and distribution stuff takes long enough that the), we may as well pick some of the really old stuff like "All Your Base" (which are almost old enough to be funny again).
Right audience certainly plays a crucial role in what works and for whom. I've always found memes based on actual prank calls and similar trolling very boring - there's very little wit involved in just repeatedly confusing or irritating someone. Games and Internet, however, are not that far from each other (certainly more similar communities than Internet boards and talkshow-audience) - it's a very fair shot that a fair percentage of the people who will end up playing our game will know some old memes. Some of those people will find the reference amusing, others will be less enthusiastic, but then again that's the case with all easter eggs. I still kind of hope none of them will stop in their tracks and outright hate the game for a small handful of overused memes in there. :)
(tl;dr) To sum it up, I agree about you in that we should keep memes to a minimum and keep them pretty subtle - and the same goes for any easter eggs we'll have. Still, I don't feel like it's in any way wrong to make some references as long as they:
1) Preserve inner logic of the gameworld
2) Are likely to be recognized by someone
3) Do not stand out too much and aren't too frequent
4) Do not hinder the progress for those players who don't know what the reference is about
Carl: :DDDDDDDDDDDD: That'd be some viral marketing if we could do that live.
"Matti, do you think we can hire a bunch of germans to perform "Never Gonna Give You Up" in a 1940's style?"
Ha ha ha!
I hadn't even thought about the rickroll... Matti, do you think we can hire a bunch of germans to perform "Never Gonna Give You Up" in a 1940's style?
On a more serious note: forget what I wrote just now!
Markus K. raises an interesting point. One that, garnering from your previous comments, I know you are aware of. Memes to a minimum.
K. No problem. But please don't take my 9000! ;:-(
I just have to comment on this one. I personally *hate* OVER 9000 jokes very, very much. Having grown on the internet (almost literally) and seeing these memes being born and start to crawl out of their holes into real life situations is almost painful to watch. People don't seem to realize that what works in one medium just does not in others. Worst example I can think of is a tv-host rickrolling his own audience. How pathetic is that, really?
So, please, Matti, leave the memes out of the game if at all possible. Or at least keep them to the absolute minimum (like that poster-example). Thank you.
Kris: That just means you probably have a healthier "freetime spent in/outside Internet"-ratio than some. :D
"mudkipz"
Don't know that one, obviously I don't get out enough (or maybe I do). :)
Carl: I don't doubt that. :P
Nonetheless, I'd rather keep any meme references we might include subtle enough that they do not break the in-game realism too much.
For example:
Rather subtle: An individual US propaganda poster saying "For Great Justice"
Not subtle: Nazi interrogator asking the character if it is true that he likes mudkipz.
This meme, though overused, has garnered a vast, dedicated, following.
You might even say, that a good (sad) chunk of people will buy your game solely based upon the amount of memes you manage to cram into it.
;-)
Kris: I fully agree, I've never watched a full episode of it myself, but the quote has become a pretty overused Internet meme.
Y'know, I think more people seem to talk about this "over 9000" thing than actually watch Dragon Ball Z.
OVER 9000!!!?
I like this, I think you've succeeded rather well in camouflaging the reference so that it shouldn't stand out too much. :)
YES! This is a DBZ-reference ;-)
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