World Film Collective - Promo Animation > Brainstorming for Promo Animation > Morphing by: David Jansson
I don't know how morphing is done in Blender, and I have too much to do in my own project to hit the tutorials for this. It might be done with shapekeys, but that would mean I would have to model the mobile phones from the starting point of a sphere... Possible, but Not very easy, and very time consuming. I currently have no idea how one would achieve that Ink effect. Maybe with really high resolution fluid simulation, but I have never needed to render fluids in my projects so I have never learned it.
But, If you could hatch some more ideas that are a bit less complicated I bet I could do something very cool non the less. Take a look at these to see what I have done so far:
Note, that the screenshots doesn't represent the final result or even the current result. They are just the latest screenshots I have uploaded.
Edit: Also consider that we are going for a cartoony feel in these examples.
http://www.wreckamovie.com/system/shot_medias/0000/3682/SpaceBattleFinal.avi
http://www.wreckamovie.com/system/shot_medias/0000/4063/ButtonsShowoff.png
http://www.wreckamovie.com/system/shot_medias/0000/4020/SteeringWheelTextured.png
http://www.wreckamovie.com/system/shot_medias/0000/4074/HelmWihPedalsAndCompasses.png
http://www.wreckamovie.com/system/shot_medias/0000/4036/PlingonWithTeeth.png
http://www.wreckamovie.com/system/shot_medias/0000/3895/WeaponRack4.png
http://www.wreckamovie.com/an-animated-space-opera
Keep in mind, that explosions can be done backwards, and without flames.
Edit: I can't believe I forgot the dog... Not done either, needs details on the paws and stuff. But still.
http://www.wreckamovie.com/system/shot_medias/0000/3977/SampleDog11.jpg
And a VTOL I modelled, very half done though:
http://www.wreckamovie.com/system/shot_medias/0000/4014/Sample_VTOL7.jpg
823 days ago | 0 Thumb-ups
If you uploaded it to YouTube you could even embed it on WAM.
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Morphing by: David Jansson
I don't know how morphing is done in Blender, and I have too much to do in my own project to hit the tutorials for this. It might be done with shapekeys, but that would mean I would have to model the mobile phones from the starting point of a sphere... Possible, but Not very easy, and very time consuming. I currently have no idea how one would achieve that Ink effect. Maybe with really high resolution fluid simulation, but I have never needed to render fluids in my projects so I have never learned it.
But, If you could hatch some more ideas that are a bit less complicated I bet I could do something very cool non the less. Take a look at these to see what I have done so far:
Note, that the screenshots doesn't represent the final result or even the current result. They are just the latest screenshots I have uploaded.
Edit: Also consider that we are going for a cartoony feel in these examples.
http://www.wreckamovie.com/system/shot_medias/0000/3682/SpaceBattleFinal.avi
http://www.wreckamovie.com/system/shot_medias/0000/4063/ButtonsShowoff.png
http://www.wreckamovie.com/system/shot_medias/0000/4020/SteeringWheelTextured.png
http://www.wreckamovie.com/system/shot_medias/0000/4074/HelmWihPedalsAndCompasses.png
http://www.wreckamovie.com/system/shot_medias/0000/4036/PlingonWithTeeth.png
http://www.wreckamovie.com/system/shot_medias/0000/3895/WeaponRack4.png
http://www.wreckamovie.com/an-animated-space-opera
Keep in mind, that explosions can be done backwards, and without flames.
Edit: I can't believe I forgot the dog... Not done either, needs details on the paws and stuff. But still.
http://www.wreckamovie.com/system/shot_medias/0000/3977/SampleDog11.jpg
And a VTOL I modelled, very half done though:
http://www.wreckamovie.com/system/shot_medias/0000/4014/Sample_VTOL7.jpg
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Morphing by: David Jansson
I don't know how morphing is done in Blender, and I have too much to do in my own project to hit the tutorials for this. It might be done with shapekeys, but that would mean I would have to model the mobile phones from the starting point of a sphere... Possible, but Not very easy, and very time consuming. I currently have no idea how one would achieve that Ink effect. Maybe with really high resolution fluid simulation, but I have never needed to render fluids in my projects so I have never learned it.
But, If you could hatch some more ideas that are a bit less complicated I bet I could do something very cool non the less. Take a look at these to see what I have done so far:
Note, that the screenshots doesn't represent the final result or even the current result. They are just the latest screenshots I have uploaded.
Edit: Also consider that we are going for a cartoony feel in these examples.
http://www.wreckamovie.com/system/shot_medias/0000/3682/SpaceBattleFinal.avi
http://www.wreckamovie.com/system/shot_medias/0000/4063/ButtonsShowoff.png
http://www.wreckamovie.com/system/shot_medias/0000/4020/SteeringWheelTextured.png
http://www.wreckamovie.com/system/shot_medias/0000/4074/HelmWihPedalsAndCompasses.png
http://www.wreckamovie.com/system/shot_medias/0000/4036/PlingonWithTeeth.png
http://www.wreckamovie.com/system/shot_medias/0000/3895/WeaponRack4.png
http://www.wreckamovie.com/an-animated-space-opera
Keep in mind, that explosions can be done backwards, and without flames.
Edit: I can't believe I forgot the dog... Not done either, needs details on the paws and stuff. But still.
http://www.wreckamovie.com/system/shot_medias/0000/3977/SampleDog11.jpg
And a VTOL I modelled, very half done though:
http://www.wreckamovie.com/system/shot_medias/0000/4014/Sample_VTOL7.jpg
823 days ago | 0 Thumb-ups
Nope, definitely Xvid, I installed it from xvid.org
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Morphing by: David Jansson
I don't know how morphing is done in Blender, and I have too much to do in my own project to hit the tutorials for this. It might be done with shapekeys, but that would mean I would have to model the mobile phones from the starting point of a sphere... Possible, but Not very easy, and very time consuming. I currently have no idea how one would achieve that Ink effect. Maybe with really high resolution fluid simulation, but I have never needed to render fluids in my projects so I have never learned it.
But, If you could hatch some more ideas that are a bit less complicated I bet I could do something very cool non the less. Take a look at these to see what I have done so far:
Note, that the screenshots doesn't represent the final result or even the current result. They are just the latest screenshots I have uploaded.
Edit: Also consider that we are going for a cartoony feel in these examples.
http://www.wreckamovie.com/system/shot_medias/0000/3682/SpaceBattleFinal.avi
http://www.wreckamovie.com/system/shot_medias/0000/4063/ButtonsShowoff.png
http://www.wreckamovie.com/system/shot_medias/0000/4020/SteeringWheelTextured.png
http://www.wreckamovie.com/system/shot_medias/0000/4074/HelmWihPedalsAndCompasses.png
http://www.wreckamovie.com/system/shot_medias/0000/4036/PlingonWithTeeth.png
http://www.wreckamovie.com/system/shot_medias/0000/3895/WeaponRack4.png
http://www.wreckamovie.com/an-animated-space-opera
Keep in mind, that explosions can be done backwards, and without flames.
Edit: I can't believe I forgot the dog... Not done either, needs details on the paws and stuff. But still.
http://www.wreckamovie.com/system/shot_medias/0000/3977/SampleDog11.jpg
And a VTOL I modelled, very half done though:
http://www.wreckamovie.com/system/shot_medias/0000/4014/Sample_VTOL7.jpg
823 days ago | 0 Thumb-ups
Are you sure it isn't DivX you are using? Xvid is the open source equivalent.
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Morphing by: David Jansson
I don't know how morphing is done in Blender, and I have too much to do in my own project to hit the tutorials for this. It might be done with shapekeys, but that would mean I would have to model the mobile phones from the starting point of a sphere... Possible, but Not very easy, and very time consuming. I currently have no idea how one would achieve that Ink effect. Maybe with really high resolution fluid simulation, but I have never needed to render fluids in my projects so I have never learned it.
But, If you could hatch some more ideas that are a bit less complicated I bet I could do something very cool non the less. Take a look at these to see what I have done so far:
Note, that the screenshots doesn't represent the final result or even the current result. They are just the latest screenshots I have uploaded.
Edit: Also consider that we are going for a cartoony feel in these examples.
http://www.wreckamovie.com/system/shot_medias/0000/3682/SpaceBattleFinal.avi
http://www.wreckamovie.com/system/shot_medias/0000/4063/ButtonsShowoff.png
http://www.wreckamovie.com/system/shot_medias/0000/4020/SteeringWheelTextured.png
http://www.wreckamovie.com/system/shot_medias/0000/4074/HelmWihPedalsAndCompasses.png
http://www.wreckamovie.com/system/shot_medias/0000/4036/PlingonWithTeeth.png
http://www.wreckamovie.com/system/shot_medias/0000/3895/WeaponRack4.png
http://www.wreckamovie.com/an-animated-space-opera
Keep in mind, that explosions can be done backwards, and without flames.
Edit: I can't believe I forgot the dog... Not done either, needs details on the paws and stuff. But still.
http://www.wreckamovie.com/system/shot_medias/0000/3977/SampleDog11.jpg
And a VTOL I modelled, very half done though:
http://www.wreckamovie.com/system/shot_medias/0000/4014/Sample_VTOL7.jpg
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Morphing by: David Jansson
I don't know how morphing is done in Blender, and I have too much to do in my own project to hit the tutorials for this. It might be done with shapekeys, but that would mean I would have to model the mobile phones from the starting point of a sphere... Possible, but Not very easy, and very time consuming. I currently have no idea how one would achieve that Ink effect. Maybe with really high resolution fluid simulation, but I have never needed to render fluids in my projects so I have never learned it.
But, If you could hatch some more ideas that are a bit less complicated I bet I could do something very cool non the less. Take a look at these to see what I have done so far:
Note, that the screenshots doesn't represent the final result or even the current result. They are just the latest screenshots I have uploaded.
Edit: Also consider that we are going for a cartoony feel in these examples.
http://www.wreckamovie.com/system/shot_medias/0000/3682/SpaceBattleFinal.avi
http://www.wreckamovie.com/system/shot_medias/0000/4063/ButtonsShowoff.png
http://www.wreckamovie.com/system/shot_medias/0000/4020/SteeringWheelTextured.png
http://www.wreckamovie.com/system/shot_medias/0000/4074/HelmWihPedalsAndCompasses.png
http://www.wreckamovie.com/system/shot_medias/0000/4036/PlingonWithTeeth.png
http://www.wreckamovie.com/system/shot_medias/0000/3895/WeaponRack4.png
http://www.wreckamovie.com/an-animated-space-opera
Keep in mind, that explosions can be done backwards, and without flames.
Edit: I can't believe I forgot the dog... Not done either, needs details on the paws and stuff. But still.
http://www.wreckamovie.com/system/shot_medias/0000/3977/SampleDog11.jpg
And a VTOL I modelled, very half done though:
http://www.wreckamovie.com/system/shot_medias/0000/4014/Sample_VTOL7.jpg
823 days ago | 0 Thumb-ups
It's Xvid. I like that format. It maintains quality at the same time as it keeps file size low.
VLC plays it.
http://www.videolan.org
And I just realized I had rendered too few frames. I need to fix it. Later.
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Morphing by: David Jansson
I don't know how morphing is done in Blender, and I have too much to do in my own project to hit the tutorials for this. It might be done with shapekeys, but that would mean I would have to model the mobile phones from the starting point of a sphere... Possible, but Not very easy, and very time consuming. I currently have no idea how one would achieve that Ink effect. Maybe with really high resolution fluid simulation, but I have never needed to render fluids in my projects so I have never learned it.
But, If you could hatch some more ideas that are a bit less complicated I bet I could do something very cool non the less. Take a look at these to see what I have done so far:
Note, that the screenshots doesn't represent the final result or even the current result. They are just the latest screenshots I have uploaded.
Edit: Also consider that we are going for a cartoony feel in these examples.
http://www.wreckamovie.com/system/shot_medias/0000/3682/SpaceBattleFinal.avi
http://www.wreckamovie.com/system/shot_medias/0000/4063/ButtonsShowoff.png
http://www.wreckamovie.com/system/shot_medias/0000/4020/SteeringWheelTextured.png
http://www.wreckamovie.com/system/shot_medias/0000/4074/HelmWihPedalsAndCompasses.png
http://www.wreckamovie.com/system/shot_medias/0000/4036/PlingonWithTeeth.png
http://www.wreckamovie.com/system/shot_medias/0000/3895/WeaponRack4.png
http://www.wreckamovie.com/an-animated-space-opera
Keep in mind, that explosions can be done backwards, and without flames.
Edit: I can't believe I forgot the dog... Not done either, needs details on the paws and stuff. But still.
http://www.wreckamovie.com/system/shot_medias/0000/3977/SampleDog11.jpg
And a VTOL I modelled, very half done though:
http://www.wreckamovie.com/system/shot_medias/0000/4014/Sample_VTOL7.jpg
823 days ago | 0 Thumb-ups
What codec is that .avi file in? I can't get it to play on my computer.
You might want to upload test videos to YouTube so that people can easily view them? YT converts almost any video format.
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Stickfigures by: David Jansson
How about doing the animation in colour, and use the Sample/Stick Wreck Stickfigures for the people in the logo? Spinning on Angelas idea, "The group (a bunch of people of as many different colors as possible would be lovely) come into sight in front of them", only in the animation part as well.
“World Film Collective teaches simple and sustainable film making to young people living in deprived areas of the world using mobile phones”
Some critique. Deprived? Considering other uses of the word (As in morally questionable, for example.) I would think twice, or even thrice before using it in that context.
I would suggest doing the first part of the narrative in text, and setting it up something like this:
Each empty line represents a pause in which we see the animation play out.
Title: The world film collective
"Our goal:"
“Teaching young people living in underdeveloped areas of the world film making"
"Using simple and sustainable techniques"
"And mobile phones"
823 days ago | 0 Thumb-ups
Another advantage of simple stick figures is that it would avoid cultural barriers. Such an advert could be shown anywhere without fear of offending local sensibilities.
"Some critique. Deprived? Considering other uses of the word (As in morally questionable, for example.) I would think twice, or even thrice before using it in that context."
David, I think that's "depraved" youre thinking of? But this is a good point, it's very close to "deprived" so people who aren't native speakers might misunderstand.
World Film Collective - Promo Animation > Brainstorming for Promo Animation > Stickfigures We are eager for suggestions on how best to visually convey the work of our charity, World Film Collective, to members of the public who are interested in our work and who may support or assist us in the future. We want to emphasize the elements of sustainability and mobility that make our program unique and effective.
Here is what we've come up with so far - but we are by no means committed to it.
**General:** The black silhouettes from the WFC logo metamorphasise from one image to another. They do this smoothly almost like black ink merging into new shapes and they play out the work of the organisation.
These images are accompanied by a narration
*First Sequence :*
The Animation begins with World Film Collective logo which slowly becomes black and white
The logo then becomes animated and the silhouettes come out of the box. They merge into a black ball which begins to rotate. As it rotates, the map of the world becomes visible and the ball metamorphosises into a rotating globe.
The globe turns until the narration reaches the word “mobile phones”. At this point the globe slowly turns into a mobile phones. It breaks up in the squares which drop tp the floor, ready to piece themselves together into another image.
Narration: “World Film Collective teaches simple and sustainable film making to young people living in deprived areas of the world using mobile phones”
**Sequence -2 :**
Narration: ”The programme consists of four workshops, each teaching a different genre of film making and each lasting 50 hours”
The squares on the floor float upwards and becomes the silhouettes from the logo again.
The ‘young people’ stand in a line facing the screen. They are moving but only slightly. They have their own individual way of standing – hands in pockets, swaggering, checking their phone etc.
They are a class ready to begin
**Sequence -3 :**
Narration: “We partner with local youth organisations, arts centres and after school clubs to deliver a workshop which is suited to the young people of the community. We choose organisations that have a proven track-record of success in engaging young people living on the margins”
The young people walk up a hill, towards a building at the top. The hill resembles a favela in Rio: Ramshakle houses tumbling down the landscape. The centre is situated towards the left-hand side, a short distance away from the hill of shacks and therefore distinguishable.
**Sequence – 4 :**
Narration: “The first level of the workshop teaches fictional film making”
These ‘young people’ form the shape of a film crew. One silhouette films using a mobile phone, another holds a clip board, others act.
Narration: “The second teaches documentary film making and news features”
The young people become a film crew, in a public place, doing an interview.
Narration: “In the third they learn music videos and adverts..”
The silhouettes become a band with a guy/girl filming them on a mobile phone
Narration: “In the fourth they’re learning to be entrepreneurs, creating a production company and selling content. By this time they will have built up a strong community and web presence”
The silhouettes become all the different symbols for money around the world, fading one to the other.
Fade in titles: "It’s a unique education to employment programme"
Fade in titles: "And it’s global"
Silhouettes become the globe once more. Coming out from it are rockets, landing on other parts of the globe.
The rocket suspends and becomes a box. The globe tranforms into the silhouettes of the ‘young people’. They climb into the logo, completing the frame. The logo turns yellow. It’s the only colour since the beginning of the animation.
823 days ago | 1 Comment | 0 Thumb-ups
How about doing the animation in colour, and use the Sample/Stick Wreck Stickfigures for the people in the logo? Spinning on Angelas idea, "The group (a bunch of people of as many different colors as possible would be lovely) come into sight in front of them", only in the animation part as well.
“World Film Collective teaches simple and sustainable film making to young people living in deprived areas of the world using mobile phones”
Some critique. Deprived? Considering other uses of the word (As in morally questionable, for example.) I would think twice, or even thrice before using it in that context.
I would suggest doing the first part of the narrative in text, and setting it up something like this:
Each empty line represents a pause in which we see the animation play out.
Title: The world film collective
"Our goal:"
“Teaching young people living in underdeveloped areas of the world film making"
World Film Collective - Promo Animation > Brainstorming for Promo Animation > I know we haven't passed the brainstorm stage We are eager for suggestions on how best to visually convey the work of our charity, World Film Collective, to members of the public who are interested in our work and who may support or assist us in the future. We want to emphasize the elements of sustainability and mobility that make our program unique and effective.
Here is what we've come up with so far - but we are by no means committed to it.
**General:** The black silhouettes from the WFC logo metamorphasise from one image to another. They do this smoothly almost like black ink merging into new shapes and they play out the work of the organisation.
These images are accompanied by a narration
*First Sequence :*
The Animation begins with World Film Collective logo which slowly becomes black and white
The logo then becomes animated and the silhouettes come out of the box. They merge into a black ball which begins to rotate. As it rotates, the map of the world becomes visible and the ball metamorphosises into a rotating globe.
The globe turns until the narration reaches the word “mobile phones”. At this point the globe slowly turns into a mobile phones. It breaks up in the squares which drop tp the floor, ready to piece themselves together into another image.
Narration: “World Film Collective teaches simple and sustainable film making to young people living in deprived areas of the world using mobile phones”
**Sequence -2 :**
Narration: ”The programme consists of four workshops, each teaching a different genre of film making and each lasting 50 hours”
The squares on the floor float upwards and becomes the silhouettes from the logo again.
The ‘young people’ stand in a line facing the screen. They are moving but only slightly. They have their own individual way of standing – hands in pockets, swaggering, checking their phone etc.
They are a class ready to begin
**Sequence -3 :**
Narration: “We partner with local youth organisations, arts centres and after school clubs to deliver a workshop which is suited to the young people of the community. We choose organisations that have a proven track-record of success in engaging young people living on the margins”
The young people walk up a hill, towards a building at the top. The hill resembles a favela in Rio: Ramshakle houses tumbling down the landscape. The centre is situated towards the left-hand side, a short distance away from the hill of shacks and therefore distinguishable.
**Sequence – 4 :**
Narration: “The first level of the workshop teaches fictional film making”
These ‘young people’ form the shape of a film crew. One silhouette films using a mobile phone, another holds a clip board, others act.
Narration: “The second teaches documentary film making and news features”
The young people become a film crew, in a public place, doing an interview.
Narration: “In the third they learn music videos and adverts..”
The silhouettes become a band with a guy/girl filming them on a mobile phone
Narration: “In the fourth they’re learning to be entrepreneurs, creating a production company and selling content. By this time they will have built up a strong community and web presence”
The silhouettes become all the different symbols for money around the world, fading one to the other.
Fade in titles: "It’s a unique education to employment programme"
Fade in titles: "And it’s global"
Silhouettes become the globe once more. Coming out from it are rockets, landing on other parts of the globe.
The rocket suspends and becomes a box. The globe tranforms into the silhouettes of the ‘young people’. They climb into the logo, completing the frame. The logo turns yellow. It’s the only colour since the beginning of the animation.
824 days ago | 0 Comments | 0 Thumb-ups
But still. A small test of how one could go about this.
This isn't a morph, it's just an object that fades out as another fades in.