Please take a look at the demo game at: http://grou.ps/bycye/83911
Currently, the game demo looks visually uninspiring. It really needs someone with some CSS chops to spiffy it up a bit.
Take a look at how Choice of the Dragon looks currently:
http://www.choiceofgames.com/dragon/
The BYCYE demo doesn't have to look like Choice of the Dragon, but it would be nice if it didn't look like a web-form.
To submit a shot for this task, submit a screen-shot mock up of how you would like to beautify the demo, and we'll go from there.
Thanks!
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An Illustration to go with this description:
Takes place in the woods. The trees are shortish and squat and not very attractive, with thin silvery skin.
(In the woods during the day) You continue towards the smell, which is becoming more and more overpowering. At last you reach what appears to be an enormous pink and red flower, nearly an arm's length across. It is from here that the smell is emanating. You come closer to the flower, and note that the petals are moist and somewhat...fleshy.
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An illustration to go with this description:
Takes place in the woods. The trees are shortish and squat and not very attractive, with thin silvery skin.
A lean reptillian like creature, about the size of a medium sized dog, faces off with a smaller creature which has bat-like ears and a long tufted tail. The reptile walks slowly in the small animal's direction, mouth wide and showing a ragged selection of pointed teeth. Strangely, the mammalish thing doesn't move, but stands transfixed, looking deep into the predator's eyes.
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Some sort of creepy, imposing monster (the type of thing you don't want to tangle with), half hidden in the dark of a ramshackle hut.
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Illustration for the following description:
Close up of the doors (Wooden, once strong but now worn and weathered) with an eye peeping out from a crack between the two doors.
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An illustration to go with this description:
A patchwork but sturdy wall constructed from blocks of orangish white marble, bits of wood and other miscellany. The top of the wall is lined with sharp metal pieces and shards of black glass. Set in the wall are a pair of wooden doors, once very sturdy but now heavily worn. The ground is littered with bits of orangish chunks of stone and stout, alien weeds.
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