A role-playing game manual and book of general guidelines for hosting your campaign. The main attraction is flexibility of the system merged with free form narration. The book is released for free with cc-by-sa licensing policy.
As the 320 page D&D handbooks may seem somewhat gruel for the average RPG group, they might be searching for an alternative. Enter a flexible system where rules are nothing else than guidelines.
This is a system which I wrote for role-playing games that I enjoy. I'm not much of a writer, but the price tag of 0€ should probably be worth your time considering that this is a complete system with a default world wrapped to a package less than 50 pages. The complete manual will be available for download once the book is done and the first test games have been completed. The numbers require tweaking, the structure and looks of the book are mostly at placeholder state and there is still room for improvement before 1.0 is finished.
This is a product of natural evolution. Everything inside the manual has arrived to it from experience. There are multiple years of trial and error behind the words jotted to these pages and everything is based on actual campaigns played using the dozen precursors of this system. I hope that the system keeps growing as more players outside my usual RPG circle try it.